Sony Interactive Entertainment said it will stop producing physical discs for all new games released on PlayStation consoles beginning in January 2028. Games launched from that point will be sold through PlayStation Store and by retailers in digital form, replacing the pressed-disc format for new releases across the platform.

The announcement draws a clear boundary around the change. Games released before January 2028, along with titles already scheduled to arrive on disc before that date, are not affected. Sony did not say that existing discs would cease to work, that earlier titles would be withdrawn, or that console disc drives would be disabled. The policy concerns production for new games after the cutoff.

Sony attributed the decision to consumer demand shifting from physical media toward downloads. The company described digital access as the preference of most of its community and said the transition would let it focus resources on how players obtain games. No sales breakdown, production volume or regional adoption data accompanied the supplied announcement, so the scale and pace of that shift cannot be independently assessed from the statement alone.

Retailers will remain part of the sales network, but their role will change. The post says customers can continue buying new games from stores as well as PlayStation Store, with retail products delivered in digital formats. It does not specify whether those purchases will take the form of codes, account-linked licenses or another mechanism. Nor does it explain packaging, redemption rules, resale rights or whether every retailer and market will use the same approach.

The move changes an important property of new PlayStation purchases. A disc is a transferable physical object that may enable installation or play without downloading the entire product, depending on the game. A digital purchase generally depends more directly on an account, platform services and licensing terms. Sony’s announcement does not address preservation, lending, second-hand sales, download sizes or access if a title later leaves the store, leaving those practical questions unanswered.

Developers and publishers receive a long lead time before the January 2028 deadline. The notice does not distinguish between games made by Sony and third-party releases, instead applying its language to all new games on PlayStation consoles. It also does not name a final disc-producing title or discuss exceptions such as collector editions.

The confirmed policy is therefore substantial but prospective. Physical PlayStation games already on the market remain outside the change, and releases have more than a year to reach shelves before the cutoff. For titles arriving from January 2028, however, Sony’s stated plan makes digital delivery the only format, even when the transaction begins at a physical retailer.